I have somme suggestion to improve the game.
1) the use of number 8 after a scrum, he's not reactive so is not effective in game, the number 8 stand up like a piece wood :-) for example is not possible to make a 89 because of slowness of this movement
2) After a defensive kick, all the defense sprint offside and the 3rd defensive is absent, no back player or winger to receive the ball, so no relaunch and you are always under pressure. Quick line-out are also very rare due to this poor kick zone defense.
3) Maul is dropping the ball when is moving forward, it's weird. May be you can find an other end of this phase of gameplay.
For example a collapse to stop it, it means penalty.
you can lose the ball if it not moving forward too quick or if they is not enough player
Give the possibilité to a player to quick run from the maul like the number 8 from the scrum but reactive.
Give us the possibility to score a try on this phase when there is a line-out near the score line.
Bug reports : I have a switch version and there are some slowdowns + some tutorial are not avalaible.