Been doing a lot of editing recently so not played many games, but decided to play a season. Enjoyed it, but here are a list of my biggest gripes that will hopefully be fixed by a new patch, and that will vastly improve gameplay and the enjoyability factor:
SUPPORT LINES- some are good, some are horrendous, some are non existent, some are too far behind. These really cause annoyance when after a good line break with a player in support, that player decides to run far too close/far/directly behind the ball carrier and not in the wide open space for an easy pass. This neatly brings me on to....
PASSING - still room for improvement, passes going to ground when there is a player in space and right next to the ball carrier, passes going to the wrong player, ie not the one next to the ball carrier, but 10 yards back to the wrong player. Frequently causes me to miss out on easy tries and is super frustrating.
FULLBACK POSITIONING - both AI not joining/leaving the line appropriately and missing in defence/not chasing back, and the user fullback randomly joining and leaving the line (this should only be controlled the user as was the case in RC3).
STAMINA AND REPLACEMENTS - needs tweaked, players don't fatigue enough, AI doesn't use reserves, substitute fatigue levels drain drastically faster than starters.
FORWARD RUNNERS - has improved, but the forward runners off the ruck still need a bit more forward momentum/movement and the supporting pod players being first to join the ruck, which leads on to ....
RUCKS - quick bind should be the player closest to the ruck, heavy should be for forwards only. Hopefully that would improve ball retention.
I realise probably all of the above points have been raised already, and are hopefully being addressed. Looking forward to the next patch.
Ps logos on created kits!!!