UI
Removed the team select option from the pause menu in Be A Pro
The injury slider will hide if injuries are turned off in the options screen
Failing to create a 7's team will no longer break team linking
The second half shouldn’t begin with a lineout call in the HUD
Extra-time will clearly show when it has started
Text entry areas in multiple screens will not break controllers if they don’t focus correctly
Some camera options were misnamed or pointing to the wrong option
Removed the possibility of accidentally making a women’s 15's team
Created and in-game footedness will match every time
Starting a tutorial in the pre-game field won’t confuse the loading spinner
Localisation fixes and translation improvements
DRM errors
Desync pop-ups
Béziers is formatted correctly in multiple screens
Pro goals will display in the correct language at all times
Pro goals also use all the correct characters in non-English languages
Updated credits
Removed a possible crash in the drafting screen
The loading screen will now inform you when your saves are being updated
The career setup screen now makes it clear you can scroll the options
Newly created players will have their commentary name set correctly, instead of just using [POSITION] by default
Old sideline camera has been added back into the game as an option
Trying to enter a custom content screen (Players, Teams, Kits or Comps) while you have no custom content will give you a pop-up, rather than an empty screen
Those same custom screens as well as the fanhub, will now give you an indication of how many items you’ve downloaded/saved and how much space you have left.
Fixed an intermittent NMA when being promoted to kicker / captain at the end of a game
Fanhub
Made it more clear in what category you’re out of space when trying to download new players or teams.
Gameplay
Stamina changes:
These came about due to community feedback that substitutions were no longer occurring on the AI teams, as players were no longer getting tired and needing a break
Tackles use stamina relative to the player strength
Running causes stamina loss proportionate to the match length
Increase stamina loss in a sprint
Reduced stamina regeneration
Improved stamina usage for your pro player
Fend is now relative to the difference in strength and break tackle/tackle ability between the offensive and defensive player
Increase scrum push strength to account for the shortened scrums
Slightly increase the length of 7's scrums so you can get 2 pushes in
Made sure you can see the results of the Euro Cup if you play in Premiership, French Div 1 or Elite 14
Squashed a crash bug at the end of season 2 in career mode
Set plays and send runner calls will no longer conflict with each other
Hard and Pro AI will not be quite so godlike in scrums
Being injured or on international duty will not contribute to your Pro player being fired from their club for poor performance or a lack of attendance
Ensured that skipped animation frames will not impact controller responsiveness
The training field will use the vibration settings from the options screen correctly
Pro stats won’t all tend towards 60 over the course of a career
Stopped players from cloning themselves in international competitions
Some loose-ball passes would cause players to not be able to pick up the ball. They have been drilled on correct game-play and this shouldn’t be an issue any longer
The No. 8 can’t summon the ball back to him after it’s already been passed
Maximum turn angle and turn speed of mauls has been reduced
Fullback changes:
Will move into the correct position when your team loses possession
Runs more directly at the player with the ball
The fullback won’t run away from the player if they make a line break
Wingers are now in support lines with the fullback for extra cover
Removed random retirement in be a pro mode
Graphics
Animation rate has been adjusted for players off the ball in order to improve performance
Updated Eden Park’s daytime lighting
Fixed up a black line appearing in Toronto Stadium
Updated back numbers
Causeway Bay Stadium sponsors updated
Improved the face rendering to account for memory usage
Fixed sock colours on several custom teams
Fixed graphical issue that could happen on some stadiums that made areas darker than they should be
Online
Major stability improvements
Inactive players will be warned after 3 minutes in quick matches or 2 minutes in ranked matches.
Lobbies will unready if the game gender is changed for a 7's match
Leaving a lobby before it has finished loading will no longer break the training field controls
Lineout and kicking mini-games have been improved to deal with latency issues on poorer connections
The lobby will use the correct player models for women's 7's teams
Teams won’t revert to Aus / NZ when a player joins the lobby
Reduced the required network traffic for online input
Dropping out and rejoining a lobby will stop giving you an incorrect colour on the field
Fixed issue where the game would NMA after the client leaves lobbies multiple times
Added more textures to be streaming, which improves loading time
Steam
Controller handling improvements
Graphics option screen updates and improvements
Adjusted some Player Creator fields to be more user friendly
Improvement for Steam online play connections
Fixed a couple of Steam achievements
Set-play button is repaired
The Steam overload won’t affect your chosen team in the lobby
Improved copy protection
Resetting the sliders in the options screen works correctly now
The language select screen will use more of the screen
The first time start-up will prompt you for your language of choice
Saves won’t be shared between Steam accounts on the same PC
Steam-specific VOIP improvements
Switch
Decreased number of shadow cascades for sun light by half.
Increased shadow cascade resolution to 1024.
Reduced minimum object radius for shadow cast to incorporate ball for all shadow quality levels.
Modified scalability settings to always use a leaner form of circular DOF.
Fixed blocky players in the main menu
Fixed issue that was causing end of career crashes
New custom LOD models
Trying to go online without an account will show the Nintendo Store correctly
Adding a second player in online will add them as a guest
Friendplay icons scale correctly now with the name length
Downloading Live Data will operate correctly even if you haven’t been into an online area yet
Adjusted the cut-scenes shown in an online match
Added some Strip reset code
Fixed issue where player could be stuck in sin bin after half time
Greatly improved memory usage
Fixed issue where a third player could get stuck, joining a 2 player game
Fixed issue where some players could have wrong team colours applied in tutorials
Fixed issue where a crash could occur when deleting a team
A scrum awarded for a knock-on cannot be interrupted by that knock-on rolling over the dead ball line
Xbox
Fixed issues with bizarre numbers appearing on the leaderboard
Removed a possible debug text issue
Fixed issue where the save game information would show up as corrupted text
PS4
Fixed a crash that could occur at the final result screen in multiplayer
Issue where if a client rejoined, they were unable to change teams
General
Improvements to multi-thread handling
Memory leak hunting and killing
“Wise Ones” achievement was unlocking in a manner not matching the description
“Live” is no longer considered a profanity in any languages
Updated the career analytics process to be more stable
Auto-save options added to career modes
“Scrums Won” will track correctly again
Resetting teams in the Edit Teams screen will not break anymore
Improved VOIP volume (should be able to hear other players now!)
Updated VOIP speaker icon so it’s actually a speaker, instead of implying telepathy
Fixed issue where the player was told they perform poorly for your club, when on international duty or injured
Improved connection quality, reduced the chance of dropouts, disconnects and desyncs
Fixed controller disconnect issues that could create crashes or NMAs in some areas
Added more online error messages, to make it more clear what type of issue actually occurred
Fixed issue when there are multiple players on one team, in certain scenarios a player could lose control
Fixed issue with players getting stuck in the wrong animation in the maul tutorial
I have never understood for the life of me what the problem was getting the NZ Provincial Club Licenses and Stadiums. In the opening screen it says that NZRU has licensed the game. If you can get NZRU what was the problem with getting the domestic licenses?
When will we see an update for the top14 or the pro D2 descent during career mode on switch? and when will an update to improve the stability of the image on the switch which is once clear once blurred during matches
Great to hear so much positive review on this update guys! I'm glad we were able to hit a few (not all obviously) of what people wanted. 🙂
great update. Just struggling to edit players as it don’t want to save any chabges made
love the new improvements biggest one for me is the time to load up the game is so much faster. Not sure if anyone else has said this but notice the score board on the big screen at Orange Theory Stadium is backwards .... as a proud crusader I hate seeing Im losing on the big screen when I'm winning the game.
@WW - Cole Please express my appreciation for the latest patch. I am now playing again for the first time in 4 months. All the improvements are great, especially loading time, fatigue, and broadcast camera. Can you please do something about the sliders though? They are still not at the same increments when the game launched. Only about 15 clicks are available instead of 30. I will vote on other things in your poll.
Great suggestions @glen_laws and @darrylgrey17. We would suggest you vote for these on our poll here at https://www.wickedsports.com.au/community/rugby-challenge-4/now-that-the-update-is-out-what-would-you-like-to-see-in-a-future-edition-of-the-rugby-challenge-series
Just a suggestion maybe u can put music in the game.... maybe Six60 ,also if u could give the flying fijians 15s squad a black kit
Otherwise the game is awesome
Really need to add ability for push over maul/scrum tries. Huge part of rugby. Other than that love the game
Very happy to see so many updates. Thought I noticed a bunch of improvements went I played today. Thanks guys!
You need to allow us to bring subs back on if their replacement gets injured. Brought my 10 off and my new 10 got injured immediately, could only bring on a hooker in his stead. I like the new stamina though it can be a bit harsh, especially if the halves go into extra time for a while or if you score a long range try. aside from that the changes are great and really show that you're taking in our feedback. Thank you