I noticed in most gameplay video's the AI on defencee commits alotta players in the ruck wich makes them thin in their defensive line and easy to score againts. Can this be fixed
I've noticed the AI committing 5 players to the ruck quite a bit, too. That forces me to commit the same, and then we're basically in a scrum.
I'm not sure if you would put a hard limit on how many players the AI will commit to a ruck, or speed up the ruck win/loss logic so that the decision is made before more than three players can commit, but that's definitely the one thing I would change with the rucks, for sure.
Thanks for your feedback @Jaco Bezuidenhout !
I noticed in most gameplay video's the AI on defencee commits alotta players in the ruck wich makes them thin in their defensive line and easy to score againts. Can this be fixed
The rucking system needs a huge over-haul it’s tedious and should always favor the attacking team
I've noticed the AI committing 5 players to the ruck quite a bit, too. That forces me to commit the same, and then we're basically in a scrum.
I'm not sure if you would put a hard limit on how many players the AI will commit to a ruck, or speed up the ruck win/loss logic so that the decision is made before more than three players can commit, but that's definitely the one thing I would change with the rucks, for sure.
Thanks, Cole!