I want to start off by saying I never thought this day would come, but it's here... We have a new rugby union game!
I've now had an hour or so worth of game time, having played through all the training scenarios as well as completing the Bledisloe Cup and I'm one game into my career mode. As it stands in its current format, I'm really enjoying the game for what it is.
Now let's get into some feedback.
I really enjoy the addition of set plays, and how they are executed in game. My only gripe with this addition is the fact that there was no base tutorial on how to execute these correctly.
The passing mechanics have been greatly improved from rugby challenge 3, in that your passes will often find the man as opposed to going into no man's land.
I feel like there's a lack of design around the forwards mechanics / setplays. You really only notice them when it comes to packing scrums, lineouts or the odd occasion where you shift the ball short. For example we should have the option to utilise the pick and drive. Reference Video: https://www.youtube.com/watch?time_continue=12&v=1BXxHSQAsyo&feature=emb_logo
There still remains to be no battle for territory, in that the A.I hardly kicks the ball to space / to touch. This in turn also reduces the chances of seeing counter attacking football which can create some of the most exciting moments in rugby.
A.I still has a profound lack of intuition around basic attacking football. i.e. they will have an overlap on the blind side and begin shifting the ball blind and then throw a pass back in, thus wasting the opportunity they once had.
Graphically the game could be improved. The close up scans of player models are fantastic, however in general play the graphics have a certain haze/fuzziness to them.
Performance, I'm not certain if it's just me but i experience regular frame drops throughout playing.
I encourage this post to be used, for any future feedback or general discussion around game play elements. Let's keep things positive where we can.