Overall a solid base of gameplay to build on with some tweaks and refinements. good job WW.
Teammates running: often when trying to create a handball chain, my teammate will run too close to me and will immediately get tackled once receiving the ball. Perhaps a shephard mechanism could be implemented (especially for 3+ multiplayer) or players running patterns shouldn't be so close.
Bump/hip & shoulder: using the hip and shoulder button over a loose ball just makes both players stand still once the bump is completed and the opponent will get the ball anyway, making this button almost useless.